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Gaming industry: No child’s play  

Member rating: 4 out of 10 stars (4 votes) | Words: | Submitted: Thu Jul 11 2002

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Gaming industry: No child's play These days video game world has been taken into another gaming dimension. The releases of the Sony Playstation in September of 1995 had given the gaming fans an enormous boost of technological advances in the home entertainment system. Now there is another boost to gaming industry with Sony, Nintendo and Microsoft all joining the game with there own releases Playstation 2, Gamecube and Xbox. All these companies want to be market leaders of the gaming industry that is worth 20 billion and is increasing every year. The Playstation 2(successor of playsation) was the first to be console to be released Sony's console-game market dominance, but also to expand into new areas such as DVD and online entertainment. The PlayStation 2(PS2) represents an enormous technological leap over the capabilities of its predecessor. Foremost, the system's ability to process 3D graphics is unmatched in current...

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