Creating a Java Bot
Member rating: No Rating | Words: | Submitted: Sat Mar 10 2007
On the left is an image preview of every page of this document, and below are the first 150 words with formatting removed:
Section 1 - The theory Part A: Why we do it this way, and why it works Seeing as jagex finally got off their fat buts and decided to addin some deob and action forcing detection we can't use them methods any more. People have tried to figure out ways of bypassing this detection, but it's pretty much impossible. You see, jagex managed to add an event logger into their client, this allows them to see mouse clicks and such; this means that if you suddenly attack an NPC and you haven't clicked it, they know your autoing. Similarly, for deobed clients, they can detect if method modifiers have changed, i.e. when "final static void kaboom(int i)" is altered to "public static void kaboom(int i)" they know it's been changed and give you a banstick. Bytecode bots, unfortunately just as bigger failure, if the fact that they take ages to update doesn't put...


